So out in the eShop for the 3DS, they updated their demo list. I saw three I was curious about, one of them due to having made a deal with ~TheZero759. They were Sonic Lost World, Mario & Luigi Dream Team, and Ace Attorney. I decided against Ace Attorney only because I know for a fact I'd probably suck at it (lawyer-type game?).
Sonic Lost World
I was disappointed at how far the demo lets you go. You don't even get to FIGHT a BOSS. That's how short it is. But aside from that, it appears that it looks like it'd be a fairly long game like SA2 (...shut up, I never had the other game systems), as the Deadly Six weren't introduced from the get-go. Instead, it's another Sonic trying to stop Eggman, and interestingly, has enemies from the first Sonic the Hedgehog (caterpillar, lady bugs, and hornets). So kinda cool to see those guys again.
What got my attention pretty quickly was that you're not running on a flat surface. Oh no, you're running on a CYLINDER! That's right, as you move Sonic, you're actually turning the stage at the same time. It's kinda reminiscent of one of the stages from SA2 where you're either Knuckles or Rouge collecting the Master Emerald Shards, and you need to go from "planet" to "planet" in order to locate them, and each "planet" has its own gravitational pull. I think it was a Rouge Stage...but I can't be sure; been AGES since I played SA2, mainly because I don't wanna lose my best Chao.
Anyway, aside from the odd stage setup, Sonic this time has his speed under control for once. Instead of running at super high speeds and passing everything on the stage, his regular run speed when using the circle pad is a nice pace. A bit slow, but much easier to grasp the controls with. You can make him run faster by holding down the R Button, and although still a tad slower compared to the other games, it's still fast enough in my opinion. Yeah Sonic is meant to be faster than all hell, but when you're trying to pay attention to your surroundings, it's nice to see him go a little slower so you can see what you're doing for a change instead of running into that one patch of spikes you couldn't see 3 inches ahead of you.
The graphics are actually pretty damn stunning for a handheld. Usually games with those kinds of graphics don't do well on handhelds. But watch out for the cutscenes; they're at their strongest on the minimal 3D setting. Aside from the cutscene looking a tad messy, the rest of the graphics look flawless! Everything is smooth and works well with the environment.
The controls are pretty simple. Yeah they might be a tad messy at first because all of Sonic's games, or at least most of them, had you handling a controller. But once you get passed the tutorial, it isn't so bad.
When I come in to some more money or something, I'll definitely get Sonic Lost World for sure! It has the feel of his older games mixed with a storyline that you can save, instead of starting again from the VERY beginning.
Mario and Luigi Dream Team
I gave this game a go, and found the demon only gives you modes: Real World, Dream, and Boss. Okay, so it's an exploratory one. These types I actually dislike because you can't get a real feel for what the game is gonna be like when you go to play the real thing. But whatever, I gave all three modes a try. I was also told this game was set up like an RPG so I'm thinking along the lines of Zelda, since it's Nintendo.
Instead it gives you Final Fantasy mixed with Star Ocean. Let me explain.
In either mode, you're running around tagged automatically with Luigi. You have to coordinate the two in order to get around the stages which gets tricky. You can see the enemies running around. At first I thought I'd get to fight it right there (let's keep one thing in mind...I haven't played a Mario game since the SNES; I followed Sonic), nope. Instead, much like Star Ocean, once you run into an enemy, a battle starts, bringing you to a turn-based setup, and works similar to Final Fantasy. I can't stand turn-based setups as they get very unfair very quickly (despite the fact I have Command Mission, but I have better control there). The battle is set up very strangely too. When a Bro gets his turn, he can decide what he wants to do. But instead of watching the character perform the attack, you get to control how the attack works and performs. That alone gets very tricky to do because when you have both of the attack simultaneously, it gets messy. Well, save for the Tortoise Shells anyway.
And that's not the hard part. You can have the brothers dodge and counter once the enemy decides what they're gonna do. And if they're unpredictable enough, you get hit because you won't be fast enough to react. I'll get deeper into that when we talk about the bosses.
So ANYWAY, in Real World Mode, you get to experience battles and obstacles in the real world. This set up is in all 3D similar to Zelda, so you can actually AVOID enemies. You get a taste of what the obstacles are and how they work, learn those battles (where you get to fight as both brothers), and basically go as far as the demo will let you go. It teaches you how to use the hammer and spin-based attacks, and all that jazz. I managed to complete the Real World Mode without much trouble.
In Dream Mode....HOLY F*CKING SHIT is all I can say. Things get so crazy here you lose sight of where you're even going! This mode is 3D, but is set up like the older side-scrollers, so avoiding enemies here becomes impossible. When you do run into them, you only get to fight them as Mario, with Luigi...fusing into him...yeah it gets weird. Mario gets double HP and...whatever the other meter is called, but you know you're still screwed because you're going up against multiple enemies at once. I simply ran.
Luigi can also now fuse with certain objects...and even THOSE get freaky as all hell. Okay, it's kinda comical because you're yanking on his beard in the Touch Screen, but as far as how they work...yikes. Luigi fusing with a pole torch was bad enough (and scared the crap outta me when I found he doesn't fuse with just one in a single stage). When you come across a Luigi-shaped Constellation...that's where I drew the line. Multiple Luigis pop out of the constellation. Okay fine. But when they towered on top of one another...omg did that look wrong. It looked like one big Luigi Orgy.
Yup, we're all having nightmares tonight.
Anyway, getting through the Dream World took me much longer with it being much trickier than the real world. I expected it to be that given what the trailers showed. But I didn't expect the battle style to be that messed up.
Now the Bosses...okay, nothing except for the brothers has a goddamn health bar! You're sitting there beating endlessly on these bosses hoping they'd be dead within the first 5 minutes. Not likely. In Boss Mode, you get to fight a Real World Boss or a Dream Boss. I took on the RL one and got fed up half way through when the damn thing was only taking 6 damage or 47 damage. It's worse than having your level 5 Charmander take on a level 100 Garchomp. Yeah, it's THAT bad. But I kept on fighting it until it finally did die...plus I had no way of quitting. So I beat that and felt good about it. Next, the Dream Boss, which was Bowser.
So like not having Luigi wasn't bad enough, f*ckin' Bowser pulls a fast one. After trying to burn you alive, bats come flying out of his mouth and BECOME HIS GADDAMN MEAT SHIELD! I HATE bosses like that! Those bats have an attack where they go after you one by one. And if you can't get the hammer to work for you, it's a losing battle. Needless to say, I didn't bother trying to keep up with Bowser for too long due to those bats. And I died to those bats. Thanks a lot, Luigi, you lost your usefulness there buddy.
My Two Cents
So out of both the demos, I'll get Sonic Lost World. Hey, I gave Dream Team a true chance and went through the modes 100%, but those battle styles...it doesn't feel like Mario at all. That felt like Nintendo giving me the middle finger. F*ck you too, Nintendo. Now you know why I stuck with Sonic and Pokémon...and Zelda. You get to FIGHT your foes, not stand there like an idiot, breaking the normal way of doing things.
And for those of you wondering "What about A Link Between Worlds?"...how 'bout no. I played the Four Swords Anniversary Edition, and I ain't going back to that style!